Abstract
We developed a virtual game playing agent with the goal of showing believable non-verbal behavior related to what is going on in the game. Combining the fields of virtual agents and general game playing allows our agent to play arbitrary board games with minimal adaptations for the representation of the game state in the virtual environment. Participants in preliminary user testing report the game to be more engaging and life-like with the virtual agent present.
Original language | English |
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Title of host publication | Intelligent Virtual Agents - 16th International Conference, IVA 2016, Proceedings |
Editors | Peter Khooshabeh, David Traum, William Swartout, Stefan Scherer, Anton Leuski, Stefan Kopp |
Publisher | Springer Verlag |
Pages | 464-469 |
Number of pages | 6 |
ISBN (Print) | 9783319476643 |
DOIs | |
Publication status | Published - 2016 |
Event | 16th International Conference on Intelligent Virtual Agents, IVA 2016 - Los Angeles, United States Duration: 20 Sept 2016 → 23 Sept 2016 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 10011 LNAI |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 16th International Conference on Intelligent Virtual Agents, IVA 2016 |
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Country/Territory | United States |
City | Los Angeles |
Period | 20/09/16 → 23/09/16 |
Bibliographical note
Publisher Copyright:© Springer International Publishing AG 2016.