Mokymo virtualiojoje erdvėje aplinkos pritaikymas suvokimui gerinti: Veiklos tyrimas islandijoje

Translated title of the contribution: A Virtual reality learning environment to improve ideation: An Icelandic action research project

Gisli Thorsteinsson*, Tom Page

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

2 Citations (Scopus)

Abstract

The aim of the innovation education subject in design education is to train students to identify needs and problems in their environment and to develop solutions: a process of ideation. This activity originally classroom based is now facilitated through the use of a Virtual Reality Learning Environment technology (VRLE). Such technology supports online communications between students and teacher and enables them to develop drawings and descriptions of their solutions. The VRLE is network based and the students work online in the school with their ideas in real time. This paper describes the basic innovation education (IE) pedagogical model and the subsequent development of the VRLE. These are discussed in relation to constructivist learning theories.

Translated title of the contributionA Virtual reality learning environment to improve ideation: An Icelandic action research project
Original languageUndefined/Unknown
Pages (from-to)42-52
Number of pages11
JournalPedagogika
Volume91
Publication statusPublished - 2008

Other keywords

  • Computer supported collaborative learning
  • Constructivism
  • Design education
  • Innovation education
  • Virtual reality learning environment

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